{"id":180,"date":"2026-03-23T13:03:04","date_gmt":"2026-03-23T02:33:04","guid":{"rendered":"https:\/\/falsebloom.com\/?p=180"},"modified":"2026-03-23T13:03:04","modified_gmt":"2026-03-23T02:33:04","slug":"jigsaw-puzzle","status":"publish","type":"post","link":"https:\/\/falsebloom.com\/index.php\/2026\/03\/23\/jigsaw-puzzle\/","title":{"rendered":"Jigsaw puzzle"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">A few days ago I finished working on a jigsaw puzzle game. This game was a bit challenging to make as a lot of the methods I tried for generating the puzzle pieces came with their ups and downs, and even made some issues that I wasn&#8217;t able to solve altogether.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The game works using a shaderGraph to designate each puzzle piece a section of the complete image. I then wrote a script that takes existing splines and splices them into spriteShpapeControlers to give the pieces their custom shapes. With this customization, it takes a few seconds to change the amount of pieces in the puzzle and uses a tiny amount of processing power, which is ideal for running on websites. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This did however make it difficult for me to give the jigsaw pieces a highlight to give them a 3d look. I started trying to generate my own light maps for each piece through code but I quickly gave up on that. I also wanted to add a glossy edge to all of the pieces to fake some amount of light reflection, but I gave up quickly as I wasn&#8217;t able to get the shape of the puzzle pieces into a shaderGraph as a sort of mask. In the end I settled on faking a light shadow by increasing and decreasing the size of a see-through sprite.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Another thing I consider to be a failure with this game is the visual theming. The UI and border doesn&#8217;t fit with the background of the game. I wanted to go for a feeling of whimsy, but the artist ignored this theme altogether when making the UI assets and I couldn&#8217;t be bothered asking for changes.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The game does however have a bit going for it as it&#8217;s a simple game done well. The sound effects mixed with a generous snap to position feature makes it incredibly satisfying to complete parts of the puzzle. All the little things I&#8217;ve done to make the game feel good put in a lot of heavy lifting. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In saying all this, the game was made in a little over a week, so it&#8217;s not like there&#8217;s all that much to it.<\/p>\n\n\n\n<p class=\"has-text-align-right has-x-large-font-size wp-block-paragraph\">7.5\/10<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The game is embedded below, but it takes a while to load. I&#8217;m not an expert in Unity WebGL builds so I don&#8217;t know how to fix this. The game is loading but It&#8217;s just going to take a while. Go make a coffee or something.<\/p>\n\n\n\n<iframe src=\"https:\/\/falsebloom.com\/wp-content\/uploads\/unity\/jigsaw\/index.html\" width =\"1358\" height=\"764\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe>\n\n\n\n<details class=\"wp-block-details is-layout-flow wp-block-details-is-layout-flow\"><summary>Aenami (2017) Timeless [Digital illustration] https:\/\/www.reddit.com\/r\/Art\/comments\/86spgt\/timeless_digital_illustration_1920%D1%851080\/<\/summary>\n<figure class=\"wp-block-embed is-type-rich is-provider-reddit wp-block-embed-reddit\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"reddit-embed-bq\" style=\"height:500px\" ><a href=\"https:\/\/www.reddit.com\/r\/Art\/comments\/86spgt\/timeless_digital_illustration_1920%d1%851080\/\">&#34;Timeless&#34;, Digital illustration, 1920\u04451080<\/a><br> by<a href=\"https:\/\/www.reddit.com\/user\/Aenami\/\">u\/Aenami<\/a> in<a href=\"https:\/\/www.reddit.com\/r\/Art\/\">Art<\/a><\/blockquote><script async src=\"https:\/\/embed.reddit.com\/widgets.js\" charset=\"UTF-8\"><\/script>\n<\/div><\/figure>\n<\/details>\n","protected":false},"excerpt":{"rendered":"<p>A few days ago I finished working on a jigsaw puzzle game. This game was a bit challenging to make as a lot of the methods I tried for generating the puzzle pieces came with their ups and downs, and even made some issues that I wasn&#8217;t able to solve altogether. The game works using [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":183,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10,9],"tags":[],"class_list":["post-180","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-finished-games","category-game-design"],"_links":{"self":[{"href":"https:\/\/falsebloom.com\/index.php\/wp-json\/wp\/v2\/posts\/180","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/falsebloom.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/falsebloom.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/falsebloom.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/falsebloom.com\/index.php\/wp-json\/wp\/v2\/comments?post=180"}],"version-history":[{"count":2,"href":"https:\/\/falsebloom.com\/index.php\/wp-json\/wp\/v2\/posts\/180\/revisions"}],"predecessor-version":[{"id":182,"href":"https:\/\/falsebloom.com\/index.php\/wp-json\/wp\/v2\/posts\/180\/revisions\/182"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/falsebloom.com\/index.php\/wp-json\/wp\/v2\/media\/183"}],"wp:attachment":[{"href":"https:\/\/falsebloom.com\/index.php\/wp-json\/wp\/v2\/media?parent=180"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/falsebloom.com\/index.php\/wp-json\/wp\/v2\/categories?post=180"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/falsebloom.com\/index.php\/wp-json\/wp\/v2\/tags?post=180"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}